#include "PrecompiledHeader.h"
#include "BloomPPFX.h"

/*--------------------------------------------------------------------------*/

BloomPPFX::BloomPPFX() :
	IPostprocess(g_Material->GetMaterial("mat_bloom_ppfx"))
{

}

/*--------------------------------------------------------------------------*/

BloomPPFX::~BloomPPFX()
{

}

/*--------------------------------------------------------------------------*/

void BloomPPFX::UploadParameters()
{

}

/*--------------------------------------------------------------------------*/
